Joe Biden Tells Supporters He Plans 2020 Bid

Former Vice President Joe Biden reached out to at least a half dozen supporters Tuesday to tell them he intends to run for president and to ask for their help in lining up contributions from major donors to quickly raise several million dollars, according to …
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Apple Upgrades iMac and iMac Pro: More Cores, More Graphics, More Memory – AnandTech

Apple Upgrades iMac and iMac Pro: More Cores, More Graphics, More Memory – AnandTech

Apple has introduced its updated iMac all-in-one desktop computers to use Intel’s latest generation processors with up to eight cores plus AMD’s latest Pro graphics, and its iMac Pro to be equipped with more memory and a faster GPU. Since Apple upgrades its iMac product line every couple of years or so, the company has every right to claim that its top-of-the-range AIO PCs are now up to twice faster than their predecessors.

The new 21.5-inch and 27-inch Apple iMac AIO desktops come in the same sleek chassis as their predecessors and use the same 4K and 5K display panels featuring the P3 color gamut and 500 nits brightness. The systems are offered with Intel’s latest Core processors paired with up to 32 GB of DDR4-2666 memory, SSD storage or a hybrid Fusion Drive storage (comprising of NAND flash used for caching and a mechanical HDDs), and a discrete AMD Radeon Pro GPU. Optionally, customers can equip their new iMacs with Intel’s eight-core Core i9 as well as AMD’s Radeon Pro Vega 48 8 GB GPU.

Since the new Apple iMac AIO desktops inherit quite a lot from their ancestors, they feature the same set of I/O capabilities, including a 802.11ac Wi-Fi + Bluetooth adapter, a GbE port, two Thunderbolt 3 connectors, four USB 3.1 Gen 2 ports, an SDXC card reader, a 3.5-mm audio jack, built-in speakers, and a webcam.

Apple iMac 2019 Brief Specifications
  21.5″ 27″
Display 21.5″ with 4096 × 2304 resolution
500 cd/m² brightness
DCI-P3 support
27″ with 5120 × 2880 resolution
500 cd/m² brightness
DCI-P3 support
CPU Default Core i3
4C/4T
3.6 GHz
Core i5
6C/6T
3.0-4.1 GHz
Core i5
6C/6T
3.1-4.3GHz
Core i5
6C/6T
3.7-4.6 GHz
Optional Core i7
6C/12T
3.2 – 4.6 GHz
Core i9
8C/16T
3.6 – 5.0 GHz
PCH ?
Graphics Default Radeon Pro 555X Radeon Pro 560X Radeon Pro 570X Radeon Pro 575X Radeon Pro 580X
Optional Radeon Pro Vega 20 Radeon Pro Vega 48
Memory Default 8 GB DDR4-2666
Optional 16 – 32 GB 16 – 64 GB
Storage Default 1 TB HDD 1 TB Fusion 2 TB Fusion
Optional 1TB Fusion

256 GB SSD
512 GB SSD
1 TB SSD

256 GB SSD
512 GB SSD
1TB SSD
2TB Fusion

256 GB SSD
512 GB SSD
1 TB SSD
 

2TB Fusion
3TB Fusion

256 GB SSD
512 GB SSD
1TB SSD
 

3TB Fusion

512 GB SSD
1TB SSD
2TB SSD

Wi-Fi IEEE 802.11ac Wi-Fi + BT 4.2
Ethernet 1 GbE
Display Outputs 2 × Thunderbolt 3
Audio Stereo speakers
Integrated microphones
1 × audio out
USB/Thunderbolt 2 × Thunderbolt 3/USB 3.1 Gen 2 Type-C
4 × USB 3.1 Gen2 Type-A (10 Gbps)
Other I/O FHD webcam
SDXC card reader
Dimensions Width 52.8 cm | 20.8″ 65 cm | 25.6″
Height 45 cm | 17.7″ 51.6 cm | 20.3″
Depth 17.5 cm | 6.9″ 20.3 cm | 8″
PSU ?
OS Apple MacOS Mojave

Apple’s latest 21.5-inch iMac with Intel’s quad-core Core i3 “Coffee Lake” processor and AMD’s Radeon Pro 555X 2 GB graphics adapter will start at $1,299. Meanwhile, a more advanced 21.5-inch iMac with Intel’s six-core Core i5 chip and AMD’s Radeon Pro 560X 4 GB graphics will start at $1,499.

Apple’s 27-inch iMacs with Intel’s six-core Core i5 CPUs will cost from $1,799 to $2,299 depending on the configuration. Once upgraded to Intel’s eight-core Core i9, AMD’s Radeon Pro Vega 48 8 GB, and 16 GB RAM, the price of the system will increase to $3,349.

Also updated is the iMac Pro, which uses Intel’s Xeon-W line of processors. The biggest jump in this line of products is the DRAM capacity, with Apple now offering a 256 GB DDR4 option. In order to get this option, users will have to pay an extra +$5200 above the cost of the default 32 GB configuration, which a number of users have voiced is a lot of money, considering the equivalent 4×64 GB memory layout can be purchased for around $2500. Also offered is an upgrade to the Radeon Pro Vega 64X, although details on what this card has (aside from 64 compute units) has not been disclosed at this point. Based on the ’12 TF Single Precision’ metric on the Apple Store, it appears that the frequency has increased by 9% over the ’11 TF Single Precision’ Radeon Pro Vega 64 model. The price difference between the two is $150.

A fully kitted out iMac Pro now stands at $15700, with an 18-core Xeon-W, Vega 64X, 256GB of DDR4 ECC memory, and a 4TB SSD. The base model is $4999, and comes with an 8-core Xeon-W, Vega 56, 32 GB of DDR4 ECC memory, and a 1TB SSD.

Related Reading:

Source: Apple

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Apple dropped the price on several expensive Mac upgrades – Engadget

Apple dropped the price on several expensive Mac upgrades – Engadget

You can now upgrade the base model MacBook Air to the 1.5TB SSD for $1,100, $100 less than before. If you choose the MacBook Air with 256GB, upgrading to the 1.5TB SSD will also cost $100 less, or $900 total. Upgrading the base Mac mini to 2TB will cost $1,400, which is $200 less than previously listed.

It’s now $200 cheaper to upgrade both the base- and high-end MacBook Pro, 13-inch models to the 2TB SSD. And you can upgrade both 15-inch MacBook Pro models to the 2TB SSD for $200 less or to the 4TB SSD for $400 less.

As for the Mac Pro RAM, Apple finally lowered the cost to upgrade RAM in the 2013 Mac Pro (if you’re buying one for some ill-advised reason). You can now upgrade the 2013 Mac Pro from 16GB of RAM to 64GB of RAM for $800. That’s down $400 from the original price of $1,200. Memory costs have certainly declined since the Mac Pro was launched, so it’s about time they pass some savings on to buyers.

These price reductions might be welcome by people who found today’s iMac updates to be a bit lackluster. As we reported earlier, the processors and GPUs on the 21.5- and 27-inch iMacs changed, but the design and storage options remained the same.

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Apex Legends’ Battle Pass Price Is Identical To Fortnite’s – GameSpot

Apex Legends’ Battle Pass Price Is Identical To Fortnite’s – GameSpot

Like many other battle royale games, Apex Legends will offer a paid Battle Pass every season, through which players will be able to unlock new skins and other rewards. The first Battle Pass is now live on PS4, Xbox One, and PC as part of a new patch. Just ahead of its release, publisher EA shared new details about it, including its pricing. Coincidentally, Apex Legends’ Battle Pass costs exactly the same as Fortnite‘s–right down to the ability to get a head start and earn back what you paid for it.

The Season 1 Battle Pass can be purchased through Apex Legends’ in-game store for 950 Apex Coins (roughly $10 / £8). Similarly, EA is also offering a Battle Pass bundle that will instantly unlock the first 25 tiers, giving you immediate access to those rewards. That option will cost 2,800 Apex Coins.

Whichever price point you choose, buying the Battle Pass will automatically unlock three special skins as an added bonus: Lifeline Revolutionary, Wraith Survivor, and Mirage Outlaw. Even if you don’t purchase the pass, however, you’ll be able to unlock a handful of rewards for free, including one Wild Frontier Legends skin and five Apex Packs. Now that the update and the new legend, Octane, are live, you can also start earning new Octane skins regardless of owning the Battle Pass.

The Season 1 Battle Pass features 100 tiers of rewards to unlock, including weapon skins, banner frames, XP boosts. You’ll also earn up to 1,000 Apex Coins as you level your Battle Pass up throughout the season, which will potentially allow you to pick up next season’s Battle Pass without spending any real-world money. You can read more about how the Apex Legends Battle Pass works here.

Launching alongside the Battle Pass is Apex Legends’ newest playable character: the previously leaked Octane. However, Octane won’t be included as part of the Battle Pass; rather, he’ll be available to purchase separately for either 12,000 Legend Tokens or 750 Coins, much like Mirage and Caustic were.

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BioWare GM Admits Anthem Had a ‘Rougher Launch Than Expected’ – IGN

BioWare GM Admits Anthem Had a ‘Rougher Launch Than Expected’ – IGN


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“We can’t emphasize enough how much we appreciate you staying with us. ”

BioWare general manager Casey Hudson admits that Anthem had a “rougher launch than expected,” though he’s excited for the next stage of the game.

In a frank blog post, Hudson says “It’s been a wild ride these last few weeks. On the one hand it’s been a rougher launch than expected. But then as I think back we also knew that big new online games tend to hit some kind of problem once they go live, so as much as we tested and prepared to make sure everything was ready, we were also ready for the possibility that unexpected issues might arise at launch. And we continue to be committed to responding to them.”

Hudson acknowledges that Anthem had “a degree of issues that did not reveal themselves until we were operating at the scale of millions of players,” but claims in the first few weeks following release, BioWare delivered over 200 improvements to the game through patches and live updates across stability, loot and progression.

“This is all a learning experience for us, and as we work to make sure the game is improved and perfected, we can’t emphasize enough how much we appreciate you staying with us,” said Hudson. “Especially because the next stage is where things really get exciting.” This next stage is set to include a series of world events, new story content, and new features that build towards “the Cataclysm” later this spring.

In February, BioWare released a patch that made small changes to the loot system, though players remained unhappy with the state of Anthem’s loot. Following this, BioWare revealed it would be making incremental changes to loot systems prior to bigger changes that will occur in the coming months. Most recently, BioWare adjusted Grandmaster loot drops.

Beyond loot, Anthem received a fix for issues causing PS4s to crash along with several other stability updates. Still, there are other issues with the game we’d like BioWare to fix ASAP.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Colin Stevens is a news writer for IGN. Follow him on Twitter.

 

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An algorithm can transform your doodles into photorealistic images – MIT Technology Review

An algorithm can transform your doodles into photorealistic images – MIT Technology Review

An algorithm can transform your doodles into photorealistic images

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